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Halo: Retribution Book by ,

Halo: Retribution Book
  • Author : ,
  • Publisher : Simon and Schuster
  • Release Date : 2017-08-29
  • Category: Fiction
  • Pages : 368
  • ISBN Code: 1501138375
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Summary: An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! December 2553. Less than a year after the end of the Covenant War, a string of violent incidents continues to threaten the tenuous peace in human-held space, culminating in the assassination of UNSC fleet admiral Graselyn Tuwa and the abduction of her family. It is a provocation so outrageous that the Office of Naval Intelligence must retaliate swiftly and ferociously—but only after its operatives identify her killer and rescue the hostages. This mission will be the first for homicide-detective-turned-ONI-operative Veta Lopis and her young team of Spartan-IIIs, and something feels wrong from the start. The obvious suspect is an infamous Brute who leads the Keepers of the One Freedom, an ex-Covenant splinter group in fierce opposition to the UNSC. But Lopis and her team soon realize that the truth is much more insidious than they could ever have imagined, and with Fred-104, Kelly-087, and Linda-058 of Blue Team for combat support, they must stop a plan hatched in the bowels of the secret research station Argent Moon—a plan so sinister it could destroy all those still reeling from thirty years of intergalactic conflict….

Zen and the Art of Motorcycle Maintenance Book by Robert M. Pirsig

Zen and the Art of Motorcycle Maintenance Book
  • Author : Robert M. Pirsig
  • Publisher : Harper Collins
  • Release Date : 2009-04-21
  • Category: Psychology
  • Pages : 560
  • ISBN Code: 0061907995
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Summary: Acclaimed as one of the most exciting books in the history of American letters, this modern epic became an instant bestseller upon publication in 1974, transforming a generation and continuing to inspire millions. This 25th Anniversary Quill Edition features a new introduction by the author; important typographical changes; and a Reader's Guide that includes discussion topics, an interview with the author, and letters and documents detailing how this extraordinary book came to be. A narration of a summer motorcycle trip undertaken by a father and his son, the book becomes a personal and philosophical odyssey into fundamental questions of how to live. The narrator's relationship with his son leads to a powerful self-reckoning; the craft of motorcycle maintenance leads to an austerely beautiful process for reconciling science, religion, and humanism. Resonant with the confusions of existence, Zen and the Art of Motorcycle Maintenance is a touching and transcendent book of life.

Halo and Philosophy Book by Luke Cuddy

Halo and Philosophy Book
  • Author : Luke Cuddy
  • Publisher : Open Court
  • Release Date : 2011-04-12
  • Category: Philosophy
  • Pages : 288
  • ISBN Code: 0812697286
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Summary: Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

It's Complicated Book by Danah Boyd

It's Complicated Book
  • Author : Danah Boyd
  • Publisher : Yale University Press
  • Release Date : 2014-02-25
  • Category: Social Science
  • Pages : 296
  • ISBN Code: 0300166435
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Summary: A youth and technology expert offers original research on teens’ use of social media, the myths frightening adults, and how young people form communities. What is new about how teenagers communicate through services like Facebook, Twitter, and Instagram? Do social media affect the quality of teens’ lives? In this book, youth culture and technology expert Danah Boyd uncovers some of the major myths regarding teens’ use of social media. She explores tropes about identity, privacy, safety, danger, and bullying. Ultimately, Boyd argues that society fails young people when paternalism and protectionism hinder teenagers’ ability to become informed, thoughtful, and engaged citizens through their online interactions. Yet despite an environment of rampant fear-mongering, Boyd finds that teens often find ways to engage and to develop a sense of identity. Boyd’s conclusions are essential reading not only for parents, teachers, and others who work with teens, but also for anyone interested in the impact of emerging technologies on society, culture, and commerce. Offering insights gleaned from more than a decade of original fieldwork interviewing teenagers across the United States, Boyd concludes reassuringly that the kids are all right. At the same time, she acknowledges that coming to terms with life in a networked era is not easy or obvious. In a technologically mediated world, life is bound to be complicated. “Boyd’s new book is layered and smart . . . It’s Complicated will update your mind.” —Alissa Quart, New York Times Book Review “A fascinating, well-researched and (mostly) reassuring look at how today's tech-savvy teenagers are using social media.” —People “The briefest possible summary? The kids are all right, but society isn’t.” —Andrew Leonard, Salon

Game Design Theory Book by Keith Burgun

Game Design Theory Book
  • Author : Keith Burgun
  • Publisher : CRC Press
  • Release Date : 2012-08-13
  • Category: Computers
  • Pages : 188
  • ISBN Code: 1466554215
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Summary: Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.

Creativity and the Agile Mind Book by Tony Veale,Kurt Feyaerts,Charles Forceville

Creativity and the Agile Mind Book
  • Author : Tony Veale,Kurt Feyaerts,Charles Forceville
  • Publisher : Walter de Gruyter
  • Release Date : 2013-05-28
  • Category: Language Arts & Disciplines
  • Pages : 380
  • ISBN Code: 3110295296
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Summary: Creativity is a highly-prized quality in any modern endeavor, whether artistic, scientific or professional. Though a much-studied subject, and the topic of a great many case-studies, the field of creativity research is still very much an open one. Creativity remains a field where absolute definitions hold very little water, and where true insight can only emerge when we properly appreciate - from a nuanced, multi-disciplinary perspective - the crucial distinction between the producer's perspective and the consumer's perspective. Theories that afford us a critical appreciation of a creative work do not similarly afford a explanatory insight into the origins and development of the work. As researchers, we must approach creativity both as producers - to consider the vast search-spaces that a producer encounters, and to appreciate the need for heuristic strategies for negotiating this space - and as consumers, to appreciate the levels of shared knowledge (foreground and background) that is exploited by the producer to achieve a knowingly creative effect in the mind of the consumer. This volume thus brings together both producers and consumers in a cross-disciplinary exploration of this complex, many-faceted phenomenon.

Dictionary of Media and Communications Book by Marcel Danesi

Dictionary of Media and Communications Book
  • Author : Marcel Danesi
  • Publisher : Routledge
  • Release Date : 2014-12-18
  • Category: Business & Economics
  • Pages : 400
  • ISBN Code: 1317473116
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Summary: Accessible to wide range of readers from student to lay people, this authoritative reference provides a complete listing of media concepts, figures, and techniques with illustrations and historical commentaries. Written by distinguished scholar and author Marcel Danesi, and with an Introduction by Arthur Asa Berger, a leading figure in the world of media and communications, the dictionary also includes terms related to psychology, linguistics, aesthetics, computer science, semiotics, culture theory, anthropology, and more that have relevance in media studies. Each entry includes a definition in simple, clear language; an illustration where applicable; and, historical commentary (who coined a term for example, why, who uses it, etc.). A bibliography, a directory of online resources, and a time-line of media genres add to the dictionary's usefulness and appeal.

Tropic of Cancer Book by Henry Miller

Tropic of Cancer Book
  • Author : Henry Miller
  • Publisher : Open Road + Grove/Atlantic
  • Release Date : 2007-12-01
  • Category: Fiction
  • Pages : 356
  • ISBN Code: 9781555846985
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Summary: Henry Miller’s famously banned book is “a matter-of-fact celebration of chucking one’s dreary life and following your heart to Paris” (Richard Price). Now hailed as an American classic, Tropic of Cancer, Henry Miller’s masterpiece, was banned as obscene in this country for twenty-seven years after its first publication in Paris in 1934. Only a historic court ruling that changed American censorship standards, ushering in a new era of freedom and frankness in modern literature, permitted the publication of this first volume of Miller’s famed mixture of memoir and fiction, which chronicles with unapologetic gusto the bawdy adventures of a young expatriate writer, his friends, and the characters they meet in Paris in the 1930s. Tropic of Cancer is now considered, as Norman Mailer said, “one of the ten or twenty great novels of our century.”

In-Game Book by Gordon Calleja

In-Game Book
  • Author : Gordon Calleja
  • Publisher : MIT Press
  • Release Date : 2011-05-13
  • Category: Games & Activities
  • Pages : 240
  • ISBN Code: 0262294540
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Summary: An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a reader's engagement with literature or a moviegoer's experience of a movie. In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement. One of the most commonly yet vaguely deployed concepts in the industry and academia alike is immersion—a player's sensation of inhabiting the space represented onscreen. Overuse of this term has diminished its analytical value and confused its meaning, both in analysis and design. Rather than conceiving of immersion as a single experience, Calleja views it as blending different experiential phenomena afforded by involving gameplay. He proposes a framework (based on qualitative research) to describe these phenomena: the player involvement model. This model encompasses two constituent temporal phases—the macro, representing offline involvement, and the micro, representing moment-to-moment involvement during gameplay—as well as six dimensions of player involvement: kinesthetic, spatial, shared, narrative, affective, and ludic. The intensified and internalized experiential blend can culminate in incorporation—a concept that Calleja proposes as an alternative to the problematic immersion. Incorporation, he argues, is a more accurate metaphor, providing a robust foundation for future research and design.

School Days According to Humphrey Book by Betty G. Birney

School Days According to Humphrey Book
  • Author : Betty G. Birney
  • Publisher : Penguin
  • Release Date : 2011-06-30
  • Category: Juvenile Fiction
  • Pages : 176
  • ISBN Code: 1101516240
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Summary: A new school year and new friends for everyone's favorite classroom pet! Humphrey is excited to get back to Room 26 and see all his old classmates. But on the first day of school, a bunch of strange kids arrive and no matter how loudly he squeaks up, they don't realize they're in the wrong room! Finally Humphrey realizes that these kids are his new classmates, and he sets off to learn all about them. He hasn't forgotten about his friends from last year, and of course they miss him a ton. But when they start talking about taking him from Mrs. Brisbane's room, Humphrey gets unsqueakably nervous. How could he say good-bye to Mrs. Brisbane and Og--not to mention his new friends--for good?

Kirchenreform und betriebswirtschaftliches Denken Book by Christoph Meyns

Kirchenreform und betriebswirtschaftliches Denken Book
  • Author : Christoph Meyns
  • Publisher : Gütersloher Verlagshaus
  • Release Date : 2013-11-25
  • Category: Religion
  • Pages : 320
  • ISBN Code: 3641120454
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Summary: Kirche leiten in Zeiten leerer Kassen Kirchenreform – unter diesem Stichwort werden seit rund zwei Jahrzehnten umfangreiche Rückbau-, Reorganisations- und Neuorientierungsprozesse verhandelt, zu denen sich die evangelische Kirche unter dem Vorzeichen leerer Kassen gezwungen sieht. Häufig sind es am betriebswirtschaftlichen Denken orientierte Analysen und Instrumente, mit deren Hilfe die Herausforderungen bewältigt werden sollen. Aber: Immer wieder führt dies in große Konflikte oder zu unbefriedigenden Ergebnissen. Warum ist das so? Christoph Meyns untersucht, was sich kirchliche Leitungsinstanzen im Bemühen um eine sinnvolle Anpassung der kirchlichen Arbeit an sinkende Ressourcen vom Einsatz betriebswirtschaftlicher Denkansätze und Methoden erhoffen dürfen und was nicht. Er macht sichtbar, wo ihr Einsatz begrenzt Sinn ergibt und wo er in Aporien führt. Und er zeigt, worin mögliche Alternativen bestehen. Warum die evangelische Kirche bei der Bewältigung von Rückbauprozessen kaum von betriebswirtschaftlichen Analyseansätze und Methoden profitieren kann und welche Alternativen es gibt Eine fundierte, erfahrungssatte und eingängige Studie