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Dungeons & Dragons: Shadows of the Vampire Book by

Dungeons & Dragons: Shadows of the Vampire Book
  • Author :
  • Publisher : IDW Publishing
  • Release Date : 2016-12-21
  • Category: Comics & Graphic Novels
  • Pages :
  • ISBN Code: 1684060850
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Summary: MINSC AND BOO ARE BACK! And things have never looked more dire, as mysterious forces draw the legendary ranger and his crew of adventurers to RAVENLOFT, the Realm of TerrorÉ where they find themselves face to face with undead horrors in the land of eternal night!

I, Strahd: Memoirs of a Vampire Book by P.N. Elrod

I, Strahd: Memoirs of a Vampire Book
  • Author : P.N. Elrod
  • Publisher : Wizards of the Coast
  • Release Date : 2013-04-16
  • Category: Fiction
  • Pages : 320
  • ISBN Code: 0786964723
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Summary: A re-release of a haunting vampire tale from best-selling author P.N. Elrod. This striking new re-release of I, Strahd: Memoirs of a Vampire, a novel by well-known vampire author P.N. Elrod, features all new cover art and a new trade paperback size. This re-release is intended to introduce new readers to the author and showcase one of her early titles to her avid fans. P.N. "Pat" Elrod got her start in professional writing began at TSR doing gaming modules. A lifelong fan of vampire stories, gangster films, and pulp magazines, she combined all three into The Vampire Files, featuring the undead detective Jack Fleming. She also wrote the Jonathan Barrett: Gentleman Vampire series, edited Time of the Vampires with Martin H. Greenberg, and has contributed to several other anthologies. She collaborated with actor Nigel Bennett (LaCroix of TV's Forever Knight) on a series of vampire novels, beginning with Keeper of the King.

Watch Us Roll Book by Shelly Jones

Watch Us Roll Book
  • Author : Shelly Jones
  • Publisher : McFarland
  • Release Date : 2021-08-03
  • Category: Games & Activities
  • Pages : 226
  • ISBN Code: 1476643431
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Summary: Actual play is a movement within role-playing gaming in which players livestream their gameplay for others to watch and enjoy. This new medium has allowed the playing of games to become a digestible, consumable text for individuals to watch, enjoy, learn from, and analyze. Bridging the gap between the analog and the digital, actual play is changing and challenging our expectations of tabletop role-playing and providing a space for new scholarship. This edited collection of essays focuses on Dungeons and Dragons actual play and examines this phenomenon from a variety of different disciplinary approaches. Authors explore how to define actual play, how fans interact with and affect the narrative and gameplay of actual play, the diversity of gamers (or lack thereof) within actual play media, and how audiences can use actual play media for more than mere entertainment.

Dungeons and Desktops Book by Matt Barton,Shane Stacks

Dungeons and Desktops Book
  • Author : Matt Barton,Shane Stacks
  • Publisher : CRC Press
  • Release Date : 2019-04-18
  • Category: Computers
  • Pages : 618
  • ISBN Code: 1351273396
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Summary: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles

Homeschooling and Libraries Book by Vera Gubnitskaia,Carol Smallwood

Homeschooling and Libraries Book
  • Author : Vera Gubnitskaia,Carol Smallwood
  • Publisher : McFarland
  • Release Date : 2020-04-20
  • Category: Language Arts & Disciplines
  • Pages : 286
  • ISBN Code: 147663923X
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Summary: “With over 3.5 million homeschooled students in the U.S., this book admirably explores the intersection of this growing and important grass roots movement and libraries of all kinds, showing how and why libraries are a vital element in the homeschooling movement.”—Bruce R. Schueneman, Library Director, James C. Jernigan Library, Texas A&M University-Kingsville “A rich and exciting sourcebook for librarians serving those outside of formal schooling.”—Tim Gorichanaz, Drexel University, Philadelphia “This book effectively covers all the bases ensuring positive experiences and outcomes for libraries serving home school families in their service areas.”—Deb Biggs Tenbusch, Librarian and Account Manager, Gale, Cengage Learning, Farmington Hills, Michigan “Whether starting new programs or expanding current ones, these chapters will help you to engage and prepare your resources to help homeschoolers.”—Kathleen Christy, Adult Services Manager, Blount County Public Library, Maryville, Tennessee “21st century homeschoolers are facing new challenges and this book presents fresh solutions and describes opportunities you may not realize existed for your library to serve these important patrons.”—Robert Perret, Contributor, Creativity for Library Career Advancement “I think infinite possibilities best describes this must-read book for public and academic librarians who seek to find ways to engage, support and serve the growing homeschool community.”—Anastasia Varnalis-Weigle, Associate Professor, University of Maine, Augusta “Librarians of all types, as well as library stakeholders, will find Homeschooling and Libraries a great resource to help identify needs and ways to support the growing homeschooling community.”—Michelle McKinney, Reference and Web Services Librarian, University of Cincinnati Blue Ash College, Cincinnati, Ohio “An impressively-researched volume that draws on a variety of perspectives, offering insight into the needs of homeschooled populations, including case studies, needs assessment, and future possibilities for programming, continuing education, and outreach.”—Erin Pappas, Research Librarian for the Humanities, University of Virginia Libraries “This practical book will assist libraries as they develop ways to reach out to home educating families.”—Ruth Elder, Cataloging Librarian, Troy University, Troy, Alabama “This book reopened my mind to the wonders that libraries in all of their aspects and attributes have to offer students including the unique and diverse students who are homeschooled.”—Jim Jipson, University of West Florida, Pensacola, Florida As families are looking for better ways to educate their children, more and more of them are becoming interested and engaged in alternative ways of schooling that are different, separate, or opposite of the traditional classroom. Homeschooling has become ever more creative and varied as families create custom-tailored curricula, assignments, goals, and strategies that are best for each unique child. This presents a multitude of challenges and opportunities for information institutions, including public, academic, school, and special libraries. The need for librarians to help homeschool families become information and media literate is more important than ever. This collection of essays provides a range of approaches and strategies suggested by skilled professionals as well as veteran homeschool parents on how to best serve the diverse needs and learning experiences of homeschooled youth. It includes information on needs assessments for special needs students, gifted students, and African American students; advice on how to provide support for the families of homeschoolers; case studies; and information on new technologies that could benefit libraries and the homeschooler populations that they serve.“With over 3.5 million homeschooled students in the U.S., this book admirably explores the intersection of this growing and important grass roots movement and libraries of all kinds, showing how and why libraries are a vital element in the homeschooling movement.”—Bruce R. Schueneman, Library Director, James C. Jernigan Library, Texas A&M University-Kingsville “A rich and exciting sourcebook for librarians serving those outside of formal schooling.”—Tim Gorichanaz, Drexel University, Philadelphia “This book effectively covers all the bases ensuring positive experiences and outcomes for libraries serving home school families in their service areas.”—Deb Biggs Tenbusch, Librarian and Account Manager, Gale, Cengage Learning, Farmington Hills, Michigan “Whether starting new programs or expanding current ones, these chapters will help you to engage and prepare your resources to help homeschoolers.”—Kathleen Christy, Adult Services Manager, Blount County Public Library, Maryville, Tennessee “21st century homeschoolers are facing new challenges and this book presents fresh solutions and describes opportunities you may not realize existed for your library to serve these important patrons.”—Robert Perret, Contributor, Creativity for Library Career Advancement “I think infinite possibilities best describes this must-read book for public and academic librarians who seek to find ways to engage, support and serve the growing homeschool community.”—Anastasia Varnalis-Weigle, Associate Professor, University of Maine, Augusta “Librarians of all types, as well as library stakeholders, will find Homeschooling and Libraries a great resource to help identify needs and ways to support the growing homeschooling community.”—Michelle McKinney, Reference and Web Services Librarian, University of Cincinnati Blue Ash College, Cincinnati, Ohio “An impressively-researched volume that draws on a variety of perspectives, offering insight into the needs of homeschooled populations, including case studies, needs assessment, and future possibilities for programming, continuing education, and outreach.”—Erin Pappas, Research Librarian for the Humanities, University of Virginia Libraries “This practical book will assist libraries as they develop ways to reach out to home educating families.”—Ruth Elder, Cataloging Librarian, Troy University, Troy, Alabama “This book reopened my mind to the wonders that libraries in all of their aspects and attributes have to offer students including the unique and diverse students who are homeschooled.”—Jim Jipson, University of West Florida, Pensacola, Florida As families are looking for better ways to educate their children, more and more of them are becoming interested and engaged in alternative ways of schooling that are different, separate, or opposite of the traditional classroom. Homeschooling has become ever more creative and varied as families create custom-tailored curricula, assignments, goals, and strategies that are best for each unique child. This presents a multitude of challenges and opportunities for information institutions, including public, academic, school, and special libraries. The need for librarians to help homeschool families become information and media literate is more important than ever. This collection of essays provides a range of approaches and strategies suggested by skilled professionals as well as veteran homeschool parents on how to best serve the diverse needs and learning experiences of homeschooled youth. It includes information on needs assessments for special needs students, gifted students, and African American students; advice on how to provide support for the families of homeschoolers; case studies; and information on new technologies that could benefit libraries and the homeschooler populations that they serve.

Dread Trident Book by Curtis D. Carbonell

Dread Trident Book
  • Author : Curtis D. Carbonell
  • Publisher : Oxford University Press
  • Release Date : 2019-11-30
  • Category: Games & Activities
  • Pages : 258
  • ISBN Code: 1789624681
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Summary: Dread Trident examines the rise of imaginary worlds in tabletop role-playing games (TRPGs), such as Dungeons and Dragons. With the combination of analog and digital mechanisms, from traditional books to the internet, new ways of engaging the fantastic have become increasingly realized in recent years, and this book seeks an understanding of this phenomenon within the discourses of trans- and posthumanism, as well as within a gameist mode. The book explores a number of case studies of foundational TRPGs. Dungeons and Dragons provides an illustration of pulp-driven fantasy, particularly in the way it harmonizes its many campaign settings into a functional multiverse. It also acts as a supreme example of depth within its archive of official and unofficial published material, stretching back four decades. Warhammer 40k and the Worlds of Darkness present an interesting dialogue between Gothic and science-fantasy elements. The Mythos of HP Lovecraft also features prominently in the book as an example of a realized world that spans the literary and gameist modes. Realized fantasy worlds are becoming ever more popular as a way of experiencing a touch of the magical within modern life. Reworking Northrop Frye's definition of irony, Dread Trident theorizes an ironic understanding of this process and in particular of its embodied forms.

Dungeons & Dragons Art & Arcana Book by Michael Witwer,Kyle Newman,Jon Peterson,Sam Witwer,Official Dungeons & Dragons Licensed

Dungeons & Dragons Art & Arcana Book
  • Author : Michael Witwer,Kyle Newman,Jon Peterson,Sam Witwer,Official Dungeons & Dragons Licensed
  • Publisher : Ten Speed Press
  • Release Date : 2018-10-23
  • Category: Games & Activities
  • Pages : 448
  • ISBN Code: 0399580956
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Summary: An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Creativity for Library Career Advancement Book by Vera Gubnitskaia,Carol Smallwood

Creativity for Library Career Advancement Book
  • Author : Vera Gubnitskaia,Carol Smallwood
  • Publisher : McFarland
  • Release Date : 2019-06-07
  • Category: Language Arts & Disciplines
  • Pages : 264
  • ISBN Code: 1476636362
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Summary: “An insightful collection…expertly organized and presented…an extraordinary, informative, comprehensive, and insightful contribution that is very highly recommended”—Midwest Book Review • “A fun, engaging, and resourceful manual with innovative ideas to spark any librarian’s imagination.”—Andrew Hart, reference librarian, Ohio BWC Library, Columbus, Ohio • “Want to know how to succeed in the library world, and enjoy it, read this anthology filled with ideas on incorporating creativity, with excellence in the profession.”—Nancy Richey, associate professor, Western Kentucky University • “A guidebook for new and growing librarians towards a spectacular profession in a madly diversified world.”—Hong Cheng, librarian, UCLA, and president of the Society for Chinese Studies Librarians • “Contains a great deal of advice for those who wish to step up and out in the profession, by utilizing their innate skills and interests!”—Larry Naukam, retired director of historical services, Rochester New York Public Library • “Provides wonderful examples of how finding creative outlets and solutions not only make us interesting people, but also great librarians.”—Corey Seeman, director, Kresge Library Services, University of Michigan • “Timely information for librarians during this era of STEAM (Science, Technology, Engineering, Art, Mathematics) and Makerspace movements.”—Linda Garrison, librarian, Canterbury School of Florida, Saint Petersburg, Florida • “Both practical and inspiring, the collection so is wide-ranging that every librarian can find something to spark new approaches to work.”—Kathrine C. Aydelott, MLIS, PhD, head of Research & Learning Services, University of New Hampshire “Creativity is just connecting things,” observed Steve Jobs. In today’s diverse, ever-changing job market, creativity is more necessary than ever. In a profession offering a broad range of job opportunities, librarians are surrounded by myriad connections to be made. They are trained to recognize them. This collection of new essays covers a wide spectrum of methods for cultivating creativity. Topics include learning through role-playing games, libraries as publishers, setting up and using makerspaces, developing in-house support for early-career staff, creating travelling exhibits, creative problem solving, and organizing no-cost conferences.

Monsters & Creatures (Dungeons & Dragons) Book by Jim Zub,Stacy King,Andrew Wheeler,Official Dungeons & Dragons Licensed

Monsters & Creatures (Dungeons & Dragons) Book
  • Author : Jim Zub,Stacy King,Andrew Wheeler,Official Dungeons & Dragons Licensed
  • Publisher : Ten Speed Press
  • Release Date : 2019-07-16
  • Category: Juvenile Nonfiction
  • Pages : 112
  • ISBN Code: 1984856413
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Summary: This introductory guide to DUNGEONS & DRAGONS provides a fun and immersive primer to its beasts and monsters. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons and presented with one-of-a-kind entries for some of its most sinister, foul, and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D's most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory "Encounter" stories so readers can practice the problem-solving skills they'll need to fight these monsters when they play a D&D adventure of their own.

Dungeons & Tombs (Dungeons & Dragons) Book by Jim Zub,Stacy King,Andrew Wheeler,Official Dungeons & Dragons Licensed

Dungeons & Tombs (Dungeons & Dragons) Book
  • Author : Jim Zub,Stacy King,Andrew Wheeler,Official Dungeons & Dragons Licensed
  • Publisher : Ten Speed Press
  • Release Date : 2019-11-26
  • Category: Juvenile Nonfiction
  • Pages : 112
  • ISBN Code: 1984856456
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Summary: This introductory guide to the worlds of the leading fantasy role-playing game provides an immersive illustrated primer to the prisons, castles, traps, and labyrinths where players find adventure in D&D. In this illustrated guide for new players, you'll be transported to the mystical and magical worlds of Dungeons & Dragons and given a one-of-a-kind course on the dungeons and deathtraps for which the game (and all its iterations) is known. Featuring maps, cutaway illustrations, and fun insights that show would-be adventurers how to travel and survive in these fantastical settings, along with original illustrations and archival images, the book shines a spotlight down the dark, foreboding corners of the most infamous locations in the worlds of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, the book also features prompts to encourage creative problem-solving skills in the dangerous situations you may find yourself in when on D&D adventures.

Dungeons & Dragons: Shadows of the Vampire Book by Jim Zub

Dungeons & Dragons: Shadows of the Vampire Book
  • Author : Jim Zub
  • Publisher : IDW Publishing
  • Release Date : 2016-12-21
  • Category: Comics & Graphic Novels
  • Pages : N.A
  • ISBN Code: 1684060850
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Summary: MINSC AND BOO ARE BACK! And things have never looked more dire, as mysterious forces draw the legendary ranger and his crew of adventurers to RAVENLOFT, the Realm of TerrorÉ where they find themselves face to face with undead horrors in the land of eternal night!

Lanzando los dados: aproximaciones académicas a los juegos de rol Book by Mauricio Rangel Jiménez

Lanzando los dados: aproximaciones académicas a los juegos de rol Book
  • Author : Mauricio Rangel Jiménez
  • Publisher : Universidad Iberoamericana A.C.
  • Release Date : 2021-04-14
  • Category: Games & Activities
  • Pages : N.A
  • ISBN Code: 6074177635
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Summary: Doctor en comunicación por la Universidad Iberoamericana con una tesis doctoral sobre narrativa experiencial en Calabozos y Dragones, coordinador de la Red de investigadores sobre juegos de rol y el Coloquio de estudios sobre juegos de rol, además de ser jugador de rol desde 1993. Actualmente es profesor e investigador sobre juego y narrativa.