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The Legend of Zelda: Art & Artifacts Book by Nintendo

The Legend of Zelda: Art & Artifacts Book
  • Author : Nintendo
  • Publisher : Dark Horse Comics
  • Release Date : 2017-02-21
  • Category: Art
  • Pages : 424
  • ISBN Code: 1630089389
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Summary: Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! The Legend of Zelda™: Art and Artifacts contains over four hundred pages of fully realized illustrations from the entire thirty-year history of The Legend of Zelda™ including artwork from the upcoming The Legend of Zelda™: Breath of the Wild! Every masterwork is printed on high-quality paper in an oversized format so you can immerse yourself in the fine details of each piece. This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda™: Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover. Select artwork from the entirety of the franchise! A nostalgic look at the past! An exciting look at the future! Interviews with some of the artists behind The Legend of Zelda™ series!

The Legend of Zelda Encyclopedia Book by Nintendo

The Legend of Zelda Encyclopedia Book
  • Author : Nintendo
  • Publisher : Dark Horse Comics
  • Release Date : 2018-06-19
  • Category: Games & Activities
  • Pages : 328
  • ISBN Code: 1506706436
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Summary: This 320-page book is an exhaustive guide to The Legend of Zelda from the original The Legend of Zelda to Twilight Princess HD. Make sure to check out the other installments in this unparalleled collection of historical information on the Legend of Zelda Franchise with the New York Times Best Selling books The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Art & Artifacts! A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, much more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! An exhaustive compendium of everything from the first 30 years of The Legend of Zelda. An expansion of information from The Legend of Zelda timeline. Rare development sketches of your favorite characters. An extensive database of items and enemies.

The Art of Super Mario Odyssey Book by Nintendo

The Art of Super Mario Odyssey Book
  • Author : Nintendo
  • Publisher : Dark Horse Comics
  • Release Date : 2019-11-05
  • Category: Art
  • Pages : 368
  • ISBN Code: 1506713815
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Summary: Take a globetrotting journey all over the world--and beyond!--with this companion art book to the hit video game for the Nintendo Switch(TM) system! In October of 2017, Super Mario Odyssey(TM) took the gaming world by storm. Now, discover the art and expertise that went into creating one of Nintendo's best-loved games! This full-color hardcover volume clocks in at 368 pages and features concept art, preliminary sketches, and notes from the development team, plus insight into some early ideas that didn't make it into the game itself! Explore the world of Super Mario Odyssey from every angle, including screen shots, marketing material, and more, to fully appreciate this captivating adventure

The Legend of Zelda: Hyrule Historia Book by Eiji Aonuma,Akira Himekawa

The Legend of Zelda: Hyrule Historia Book
  • Author : Eiji Aonuma,Akira Himekawa
  • Publisher : Dark Horse Comics
  • Release Date : 2020-04-14
  • Category: Games & Activities
  • Pages : 276
  • ISBN Code: 1506721389
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Summary: Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!

Legendary World of Zelda Book by Kyle Hilliard

Legendary World of Zelda Book
  • Author : Kyle Hilliard
  • Publisher : Triumph Books
  • Release Date : 2017-05-01
  • Category: Games & Activities
  • Pages : 144
  • ISBN Code: 1633198189
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Summary: From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the journey all along the way. Now celebrating its 30th anniversary, the universe of the beloved Legend of Zelda video games is still ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Legendary World of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more! From A Link to the Past, to Ocarina of Time, to Twilight Princess, and gazing ahead to Breath of the Wild, this is the ultimate guide for all fans of The Legend of Zelda.

The Art of Splatoon 2 Book by Nintendo

The Art of Splatoon 2 Book
  • Author : Nintendo
  • Publisher : Dark Horse Comics
  • Release Date : 2019-11-12
  • Category: Art
  • Pages : 384
  • ISBN Code: 1506713807
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Summary: An amaze-ink behind-the-scenes look at the making of Splatoon 2, one of the best-selling Nintendo Switch games of all time! Dive into over 380 pages worth of illustrations, key art, and designs of your favorite colorful characters, weapons, gear, locations, maps, and brands. The Art of Splatoon 2 also features storyboards and other extras sure to make a splash with any fan! Don't miss this ink-redible look at the best-selling family-friendly game Splatoon 2!

The Art of Fire Emblem: Awakening Book by Various

The Art of Fire Emblem: Awakening Book
  • Author : Various
  • Publisher : Dark Horse Comics
  • Release Date : 2016-10-18
  • Category: Games & Activities
  • Pages : 320
  • ISBN Code: 1630086177
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Summary: The Art of Fire Emblem Awakening contains an in-depth, behind-the-scenes look at the smash-hit 3DS game, from beautifully illustrated renditions of your favorite characters, to storyboards for in-game events, character designs, weapon designs, character profiles, and the entirety of the script with every possible branch of dialogue! Relive some of the most poignant moments of the game, or see what might have been if you had made different in-game decisions with the Art of Fire Emblem Awakening!

The World of the Witcher Book by CD Projekt Red

The World of the Witcher Book
  • Author : CD Projekt Red
  • Publisher : Dark Horse Comics
  • Release Date : 2015-05-19
  • Category: Games & Activities
  • Pages : 184
  • ISBN Code: 1621159337
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Summary: Dive deep into the world of monster hunters, as the prominent characters from the universe take you on a guided tour of the fascinating dark fantasy adventure that is The Witcher. This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down.

The Art of Overwatch Book by Blizzard

The Art of Overwatch Book
  • Author : Blizzard
  • Publisher : Dark Horse Comics
  • Release Date : 2017-10-31
  • Category: Games & Activities
  • Pages : 368
  • ISBN Code: 1630089745
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Summary: Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game’s development team, this book is sure to please any Overwatch fan. · Essential companion to the international best-selling game Overwatch! · Introduction and commentary provided by the game’s development team! · Overwatch is a global phenomenon with 30 million players! · Produced in close partnership with Blizzard Entertainment! · Overwatch creation revealed! · Behind-the-scenes look at your favorite characters! · Never-before-seen artwork!

The Legend of Zelda: Breath of the Wild--Creating a Champion Book by Nintendo

The Legend of Zelda: Breath of the Wild--Creating a Champion Book
  • Author : Nintendo
  • Publisher : Dark Horse Comics
  • Release Date : 2018-11-20
  • Category: Games & Activities
  • Pages : 424
  • ISBN Code: 1506710182
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Summary: This oversized hardcover is the ultimate companion to the award-winning video game The Legend of Zelda: Breath of the Wild and includes material from its DLC packs. Witness the making of a champion! This book features: • Nearly 50 pages of sketches and official illustrations from Takumi Wada • 296 Pages of design artwork and commentary about the making of the game from creators • 55 Page historical section that divulges an in-depth history of the Hyrule of Breath of the Wild. • Interviews with key members of the development team including Hidemaro Fujibayashi, Satoru Takizawa, Takumi Wada, and Eiji Aonuma Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia, The Legend of Zelda: Art & Artifacts, and The Legend of Zelda: Encyclopedia which detail the first 30 years of this historic video game franchise!

Zodiac Starforce: Cries of the Fire Prince #3 Book by Kevin Panetta

Zodiac Starforce: Cries of the Fire Prince #3 Book
  • Author : Kevin Panetta
  • Publisher : Dark Horse Comics (Single Issues)
  • Release Date : 2018-01-24
  • Category: Comics & Graphic Novels
  • Pages : 24
  • ISBN Code:
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Summary: Defeated by the Zodiac Starforce, the demon Pavos rebuilds his strength to take them on again . . . this time for good! Molly discovers a secret the UK team is hiding, and the tenuous alliance between Zodiac teams is tested! ''An interesting cast, a perplexing mystery and gorgeous art make this one a keeper.''ÑMajor Spoilers

Arts and Technology Book by Anthony L. Brooks

Arts and Technology Book
  • Author : Anthony L. Brooks
  • Publisher : Springer
  • Release Date : 2012-09-03
  • Category: Computers
  • Pages : 177
  • ISBN Code: 364233329X
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Summary: This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Arts and Technology, ArtsIT 2011, which was held in December 2011 in Esbjerg, Denmark. The 19 revised full papers and the two poster papers cover various topics such as Interaction and Art, Music and Performance, and Digital Technology.

The Pleasures of Computer Gaming Book by Melanie Swalwell,Jason Wilson

The Pleasures of Computer Gaming Book
  • Author : Melanie Swalwell,Jason Wilson
  • Publisher : McFarland
  • Release Date : 2015-05-12
  • Category: Games & Activities
  • Pages : 203
  • ISBN Code: 9780786451203
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Summary: This collection of essays situates the digital gaming phenomenon alongside broader debates in cultural and media studies. Contributors to this volume maintain that computer games are not simply toys, but rather circulate as commodities, new media technologies, and items of visual culture that are embedded in complex social practices. Apart from placing games within longer arcs of cultural history and broader critical debates, the contributors to this volume all adopt a pedagogical and theoretical approach to studying games and gameplay, drawing on the interdisciplinary resources of the humanities and social sciences, particularly new media studies. In eight essays, the authors develop rich and nuanced understandings of the aesthetic appeals and pleasurable engagements of digital gameplay. Topics include the role of “cheats” and “easter eggs” in influencing cheating as an aesthetic phenomenon of gameplay; the relationship between videogames, gambling, and addiction; players’ aesthetic and kinaesthetic interactions with computing technology; and the epistemology and phenomenology of popular strategy-based wargames and their relationship with real-world military applications. Notes and a bibliography accompany each essay, and the work includes several screenshots, images, and photographs.

Continue? The Boss Fight Books Anthology Book by Gabe Durham

Continue? The Boss Fight Books Anthology Book
  • Author : Gabe Durham
  • Publisher : Boss Fight Books
  • Release Date : 2011-01-05
  • Category: Video games
  • Pages : 205
  • ISBN Code: 1940535069
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Summary: Boss Fight is proud to present our first multi-author collection, Continue? The Boss Fight Books Anthology.In these digital pages, Anna Anthropy celebrates her second favorite Epic MegaGames title, David LeGault offers a tour of the lost 80s Action Max console, and Mike Meginnis tells his Best American Short Stories-selected tale of a father and son who become obsessed with the saddest adventure game in the world.The eBook collects a diverse survey of essays and short stories from Boss Fight series authors Michael P. Williams, Ken Baumann, Jon Irwin, and Darius Kazemi, as well newcomers Matt Bell, Tevis Thompson, Rebekah Frumkin, Brian Oliu, Salvatore Pane, Mike Lars White, and Rachel B. Glaser.

Information Technology and Constructivism in Higher Education: Progressive Learning Frameworks Book by Payne, Carla R.

Information Technology and Constructivism in Higher Education: Progressive Learning Frameworks Book
  • Author : Payne, Carla R.
  • Publisher : IGI Global
  • Release Date : 2009-05-31
  • Category: Computers
  • Pages : 414
  • ISBN Code: 1605666556
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Summary: "This volume is grounded in the thesis that information technology may offer the only viable avenue to the implementation of constructivist and progressive educational principles in higher education, and that the numerous efforts now under way to realize these principles deserve examination and evaluation"--Provided by publisher.

Handbook of College Reading and Study Strategy Research Book by Rona F. Flippo,Thomas W. Bean

Handbook of College Reading and Study Strategy Research Book
  • Author : Rona F. Flippo,Thomas W. Bean
  • Publisher : Routledge
  • Release Date : 2018-06-12
  • Category: Language Arts & Disciplines
  • Pages : 400
  • ISBN Code: 1317245164
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Summary: The most comprehensive and up-to-date source available for college reading and study strategy practitioners and administrators, the Third Edition of the Handbook of College Reading and Study Strategy Research reflects and responds to changing demographics as well as politics and policy concerns in the field since the publication of the previous edition. In this thorough and systematic examination of theory, research, and practice, the Handbook offers information to help college reading teachers to make better instructional decisions; justification for programmatic implementations for administrators; and a complete compendium of both theory and practice to better prepare graduate students to understand the parameters and issues of this field. The Handbook is an essential resource for professionals, researchers, and students as they continue to study, research, learn, and share more about college reading and study strategies. Addressing current and emerging theories of knowledge, subjects, and trends impacting the field, the Third Edition features new topics such as disciplinary literacy, social media, and gaming theory.

Unit Operations Book by Ian Bogost

Unit Operations Book
  • Author : Ian Bogost
  • Publisher : MIT Press
  • Release Date : 2008-01-25
  • Category: Social Science
  • Pages : 264
  • ISBN Code: 0262261898
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Summary: In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium—from videogames to poetry, literature, cinema, or art—can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies." The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.